Monday, October 3, 2016

3D Class Week 06 UV and Digital Sculpting for a Prop

For this week's assignment I was assigned a mesh to UV and detail in Zbrush; the overall process took approximately four hours.

UVs:



Final Mesh:

Detailing:






Decimated Mesh:



1 comment:

  1. Everything looks rather good. It look like we could use more medium level detail on the sculpt phase. Nice work!

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