Landscape Material
Blending a detail normal map
Vertex Paint
Set Dressing
Textures
UE4 Environment
Material for floating head at the end of the level |
Material for floating head at the end of the level |
I fixed Nav Mesh issues and inconsistencies we had with the mesh colliders across the level assets as well as fixed performance issues the arose through the week |
![]() |
Imported and updated set dressing pieces as well as reorganized the project assets so that they would be easy to utilize since level layout was taken up by Kendall this week |
![]() |
Redesigned the concept layout page based on lead feedback |
![]() |
Created one of the three environment concepts |